(Version 2.04 © 2014 SoccerMeter LLC)
This document details the NEW CAPABILITIES unique to this enhanced 'Pro' version of SoccerMeter.
It can be quickly read from beginning to end or browsed using links in the below Enhanced Features Topic Index. For instructions covering basic SoccerMeter functionality (found in simpler versions of SoccerMeter such as SoccerMeter for iPad) click here.
At this time SoccerMeter Pro is only available in the English language.
Enhanced Features Topic Index
Player Rosters and Individual Player Statistics
SoccerMeter Pro allows you to use team Player Rosters to easily track important Individual Player Statisics including:
- Two Custom Statistics Buttons (of your choosing)
A team Player Roster can be entered before kickoff via the Player Rosters setup screen (which is accessed via the upper right navigation button of the Setup screen)
The Player Rosters setup screen allows you to enter and edit player information (name, jersey number, etc.), save and recall Player Rosters that you enter for teams that you want to track. Use the '+' button at the upper left corner of each roster to add a new player entry. To edit or view the information of a player already in the list, simply hit that player's round info icon.
This screen also allows for importing of Player Rosters from other data sources such as E-mail, text, or spreadsheet files. In your E-mail (or text or spreadsheet) app simply select and 'Copy' the listing of player jersey numbers and names, then go to the SoccerMeter Player Roster (hit the action icon button at the lower right of the team table) and select 'Paste'. See the Importing/Exporting Statistics and Rosters section for an example of this and more information.
Once the game starts and you press a button for a significant event (such as a Goal or a Foul), SoccerMeter Pro will popup that team's Player Roster for you to (optionally) tap on a player name and an action button below to easily and quickly record the player (or players) involved in that event – without having to type in names by hand.
If you happened to miss which player was involved in a particular action, you can just hit the Unsure Which Player button presented at the bottom of the list.
When a goal is scored, three popup list tables are presented: one for choosing the goal scorer, one for choosing one or more assisters, and one for choosing comments about the goal. As you tap on these table entries the goal scoring text field will populate itself with your entries.
You can also directly edit and enter your own text comments into the goal text field that gets saved when you hit the Done button. Note that you can customize this goal comments popup list table. Add your own comment by tapping the plus button above the list, or right to left swipe a comment to delete it from the popup list.
This individual statistics popup and recording feature can enabled for one, both, or none of the teams as you wish using the Track Player Statistics switches on the Player Rosters setup screen.
So if you don't want to bother with entering and tracking individual player statistics for the opposing team, you can leave that team's roster entries blank and set that team's Track Player Statistics switch to OFF as shown for 'Them' in the below example screenshot.
In other words, the Track Player Statistics switch lets you decide whether to track individual player statistics for any team in SoccerMeter Pro.
The recorded individual Player Game Statistics for all players on the team can be viewed in SoccerMeter Pro by pressing its Player Stats button near the top of the Game Summary screen.
The player statistics listing can be sorted by player information (Name or Jersey Number) or statistic (Goals, Assists, Fouls, etc.) using the 'Sort Statistics By:' picker wheel to the right of the Player Game Statistics table.
Using Seasons to Total Statistics Over a Season of Games
SoccerMeter Pro allows you to create Season directories for grouping, saving, and totaling your team's Player Statistics from multiple games over a season of play.
The active Season directory name is listed in the center of the black bar at the bottom of the SoccerMeter Pro home data entry screen as well as the Player Rosters setup screen.
By pressing the Edit Season button at the bottom right of these screens, you will be able to choose, create (add new), or delete Season directories.
Nominally you should create your Season directory when you first create (or copy/import/edit) and save your team's Player Roster before the the first game for that particular season. But you can also create Season directories before you record and save game data from the season's first game.
While you can create a new Season directory with whatever name you wish, that name cannot include characters '.' and '/'.
With the addition of Season directories, the popups for loading or saving game data files in SoccerMeter Pro consists of two list tables as shown in the below load file example:
The left table lists all the Seasons directories on your iPad, with the presently chosen Season directory highlighted (Fall 2013 in this example). SoccerMeter Pro automatically picks your last selected Season directory, but you can change to a different season just by tapping on it in the Seasons list.
When saving a data file, you can use the '+' button to add a new Season directory.
The right table lists all the Saved Game files in the chosen Season directory and by tapping on one and pressing the Select button you can open and view that game data.
When saving data, SoccerMeter Pro automatically picks your active (last selected) Season directory and presents you with a default filename that you can accept or edit.
The Season Player Statistics for all players on the team TOTALED for all Saved Games stored in the presently selected Season directory can be viewed in SoccerMeter Pro (by pressing the Player Season Stats button on the right of the Player Game Statistics screen.)
The Season Statistics listing can be sorted by player information (Name or Jersey Number) or statistic (Goals, Assists, Fouls, etc.) using the 'Sort Statistics by:' picker wheel at the lower left. The middle table lists all the Season Saved Games found WITH THE TEAM'S NAME in the Season directory. You can exclude or include games from the totals by tapping on the listed games to check (include) or uncheck (exclude) games from the posted totals.
The presently active Season directory is highlighted in the bottom right listing of all Seasons on your device. Tap on a different Season name if you wish to view Season Player Statistics for a different season.
Similarly, the Season Statistics for the TEAM TOTALED for all Saved Games stored in the presently selected Season directory can be viewed in SoccerMeter Pro (by pressing the Team Season Stats button on the right of the Player Game Statistics screen.)
NOTE THAT YOU MUST USE A CONSISTENT NAME FOR YOUR TEAM AND CONSISTENT PLAYER NAMES THROUGHOUT A SEASON if you wish to get accurate Season Statistics totals for your team. If you use different names for the same team (such as 'Badgers' for one game and 'FC Badgers' for a different game), SoccerMeter Pro might not find and properly total all the games that you saved. But also note that the desired consistent team and player naming is automatically accomplished if you always load (or re-use) your team's Player Roster from the same Player Roster file that you created and saved prior to the first game of a season.
Offside, Substitution and Custom Data Buttons
The SoccerMeter Pro main data entry screen features a Shift button that you press to access additional data entry functions not found in simpler versions of SoccerMeter.
The new buttons that appear when you hit the Shift key are:
- Substitution (or Starting Lineup)
- Upper Custom Button (A statistics button that you can change/customize).
- Lower Custom Button (A statistics button that you can change/customize).
You can name and tabulate your own custom statistics using the last two buttons. For the example screenshot shown above, Upper Custom Button has been set by the user to 'Quality Cross' while
the Lower Custom Button has been set to 'Breakaway Against'. The Custom Button titles are set/changed using the SoccerMeter Pro Setup screen by editing the Upper Custom Button and Lower Custom Button text fields.
If you want to record the player involved whenever you press one of these Custom Buttons during a game, turn on the Track Player switch directly underneath the custom button name that you entered in the Setup screen.
The operation of the Substitution button is described in a later section of these instructions.
The SoccerMeter Pro Game Log is a chronological record of the game action that is automatically recorded by SoccerMeter Pro. Just press the Game Log button in the Game Summary screen to view.
Using the action icon button at the upper right, you can E-mail or print this Game Log.
Using Track Substitutions and Playing Time
NOTE: This feature is NOT recommended for use by novice SoccerMeter Pro users. For most non-professional games where there is unlimited (sometimes frequent) number of substitutions, this feature is EXTREMELY CHALLENGING to successfully use to track all substitutions for both teams. This feature is also NOT recommended for games where substitutions 'on the fly' are allowed while the ball is actively in play.
When you turn ON the Track Substitutions and Playing Time switch for a team in the Player Roster setup screen, SoccerMeter Pro will let you record/track the following additional information:
- Starting Lineups (for both halves of the game)
- Each player's minutes played
- Goals scored, goals conceded, and goal difference FOR THE TEAM WHILE EACH PLAYER WAS ON THE FIELD.
However, tracking these additional statistics requires significant extra effort (i.e, information entry) and diligence on the part of the SoccerMeter Pro user during the game. If you have Track Substitutions and Playing Time switch turned ON, the below instructions sections detail the extra actions you will need to take before and during the game to get accurate playing time data for players on your team:
After hitting the Set/Reset button followed by New Game (to clear initialize all statistics before starting a new game), SoccerMeter Pro will display Starting Lineup buttons where the Substitution buttons normally appear (with the Shift key activated).
When you press the Starting Lineup button for your team, SoccerMeter Pro presents you with that team's Player Roster list sorted by jersey number.
Tap to select players that will start the game on the field and de-select players that will start out on the substitutes bench. After you have selected the starting 11 (or whatever number you set Number of Players to in the Setup screen) you can hit the Done button at the top right to return to the main SoccerMeter Pro data entry screen. Note that if the coach does not tell you the starting lineup in advance, you will have to complete this task quite quickly during the short time that starting players deploy onto the field prior to the referee's opening whistle.
When you go back to the main SoccerMeter data entry screen and hit the Start/Stop button to start the game clock at the opening whistle, the selected players are recorded as the Starting Lineup for the half in the Game Log and their Minutes Played statistic for the game will start to accumulate.
Unless the coach has made no lineup changes between the end of the first half and the start of the second half, YOU NEED TO REPEAT THIS STARTING LINUP PLAYER SELECTION PROCESS sometime after you pressed the 2nd Half button (to end the 1st Half) but before you press the game clock Start/Stop button at the start of the 2nd half of play.
IF YOU ARE USING A 'COUNT-UP' GAME CLOCK SETTING, IT IS CRITICAL THAT YOU HIT THE CLOCK 'START/STOP' BUTTON ON THE MAIN SCREEN TO STOP THE GAME CLOCK AT THE END OF A GAME. Count-up game clocks will otherwise keep going and accumulating time (even if you move to another program on your iPad), which will in turn render Playing Time and Time-Normalized Player Statistics (described below) inaccurate.
When the coach makes a player substitution during a game, hit the Shift button followed by the Substitution button for that team.
SoccerMeter will then display two lists of players: A list of players on the field (on the left), and a list of substitutes on the bench (on the right).
Select players (by tapping) from the left list who are exiting the field, select players from the right list who are entering the field from the bench, and complete the substitution by pressing the Done button.
As long as you accurately setup the half duration, correctly enter the starting lineups before the start of each half, and input all substitutions as they occur during each game, SoccerMeter Pro will automatically keep accurate track of each player's playing time.
PLEASE NOTE THAT IF YOU ARE USING A 'COUNT-UP' GAME CLOCK SETTING, IT IS CRITICAL THAT YOU HIT THE CLOCK 'START/STOP' BUTTON ON THE MAIN SCREEN TO STOP THE GAME CLOCK AT THE END OF A GAME.Count-up game clocks will otherwise keep going and accumulating time (even if you move to another program on your iPad), which will in turn render Playing Time and Time-Normalized Player Statistics (described below) inaccurate.
Editing/Correcting a Player's Game Statistics
If you make any mistakes in data entry that cannot be corrected by a simple minus button push, you can directly edit each players's game statistics by pressing on the player's hyperlinked name in the Player Game Statistics table and choosing 'Edit Player Game Stats' from the subsequent (shown below) pop-up menu.
This brings up the Edit Player Game Statistics screen shown below:
You can use the + – buttons to change numbers, or tap into the text fields and enter new values using the popup keyboard. When you are finished press the Save button at the top left to save your changes or Cancel to discard your changes and return to the previous screen.
Playing Time and Time-Normalized Player Statistics
When the Track Substitutions and Playing Time button setting is turned ON (in the Player Roster setup page), the individual Player Game Statistics page features a Time Played column showing the minutes that each player has spent on the field during the game.
Likewise, the Season Player Statistics page (accessed by pressing the 'Player Season Stats' button above) displays additional data columns — that only show up when the Track Substitutions and Playing Time setting is ON:
The Games Played column shows the number of games in that each player spent time on the field for.
The Minutes Played column shows the cumulative minutes each player spent on the field during entire season. Note that these minutes will only be accurate if you have successfully met the challenge of accurately entering all starting lineups and substitutions throughout all games of a given season (and/or correcting errors using Edit Player Game Statistics before saving your game file).
Cumulative totals of other statistics (such as Goals, Assists, etc.) are also totaled and displayed for each player. But with the Track Substitutions and Playing Time setting button ON, time-averaged (= time-normalized) statistics rates are also calculated and displayed in parenthesis. This allows you to see which players have the highest efficiency at scoring, assisting and fouling per each minute they spend on the field of play for your team. The time-averaged numbers shown in parentheses are per 100 minutes of player field time. This is done to eliminate two extra zeros that would occur in most numbers if per-minute averages were displayed.
The 'Team Goals For', 'Team Goals Against', and 'Team Goal Difference' columns count ONLY goals that occur for or against the team when a particular player is on the field of play. Nothing at all is incremented or recorded for those players that happened to be sitting on the substitutes bench when their team scores or concedes a goal. These statistics (especially time-normalized in parenthesis), can be helpful in identifying players who are stronger or weaker links within the team's attacking or defending system of play.
Using the 'Sort Statistics by' picker wheel at the lower right, the Season Player Statistics table can be sorted on any of the columns, including time-normalized statistical columns. In the example shown above, it is sorted by Goals. The bottom middle table lists all the Season Saved Games found WITH THE TEAM'S NAME in the Season directory. You can exclude or include games from the totals by tapping on the listed games to check (include) or uncheck (exclude) games from the posted totals. The presently active Season directory is highlighted in the bottom right listing of all Seasons on your device. Tap on a different Season name if you wish to view Season Player Statistics for a different season.
PLEASE NOTE IF YOU ARE USING A 'COUNT-UP' GAME CLOCK SETTING, IT IS CRITICAL THAT YOU HIT THE CLOCK 'START/STOP' BUTTON ON THE MAIN SCREEN TO STOP THE GAME CLOCK AT THE END OF A GAME. Count-up game clocks will otherwise keep going and accumulating time (even if you move to another program on your iPad), which will in turn render Playing Time and Time-Normalized Player Statistics inaccurate.
Importing/Exporting Statistics and Rosters
SoccerMeter Pro data (such as Game Statistics, Season Player Statistics and Player Rosters) can be easily imported or exported to or from other apps on your iPad or computer.
To accomplish importing and exporting, look for either the standard Apple iOS Action Button icon (rectangle with up arrow) or bubble menus (like Cut, Copy and Paste) that popup when you press and hold your finger on a data or roster table.
In most data views the Action Button icon is found at the upper right, as seen in the view of game data (recalled from the Saved Games archive) shown below.
After pressing the Action Button icon you will be able to choose E-mail or Print as method of exporting the statistics. Note that you can only print directly from your iPad if there is an AirPrint capable printer on your network.
E-mail is the only means of exporting SoccerMeter Pro data from your iPad to other computers or mobile devices. On most computers, E-mailed SoccerMeter Pro data can be directly selected and copied (using standard Copy command) from your E-mail viewing window and then directly pasted (using standard Paste command) into most common spreadsheet and text document editing programs.
The following screenshots show an example how you can export a Player Roster E-mail to another coach, and subsequently how the other coach can Select All, Copy, and Paste to import the E-mailed roster back into SoccerMeter Pro on his/her own iPad.
TO EXPORT: Starting from your Player Rosters setup screen, pressing the Action Button icon at the lower right of the 'Us' team Player Roster table gives you the below menu:
After choosing 'E-mail Roster', a Player Roster E-mail is then presented that you can address and send.
TO IMPORT: When the other coach receives and opens the Player Roster E-mail on their iPad, they need to press and hold their finger down in the middle of the table in the E-mail window until the below popup menu appears:
The other coach then needs to tap on the 'Select All' popup choice, followed by the subsequently presented 'Copy' popup menu choice to Copy all the roster data (i.e., all the E-mail text) to their iPad system clipboard. Then the coach needs to bring their copy of SoccerMeter Pro to the front of their iPad screen and subsequently navigate to the Player Rosters setup page:
For this example we will Paste the mailed roster into the 'Them' roster table on the right side of the screen. Therefore, hit the Action Button icon (rectangle with up arrow) at the lower right of the 'Them' roster table:
Now choose 'Paste' to complete the Player Roster data import into the 'Them' Player Roster.
Now the right side 'Them' roster has been successfully filled with the Player Roster data from the received E-mail.
You can also use press-hold popup menus in the Player Roster tables to perform a variety of Select, Copy, Cut, Paste, Delete, and Undo actions on players and groups of players.
You can use this functionality to directly import a Player Roster sent to you in a spreadsheet file. Just 'Copy' player jersey number and name cells from the spreadsheet program on your iPad (as shown below):
Then go to the SoccerMeter Pro Player Roster screen and 'Paste' these players into a roster (the 'Them' roster on the right in the below example).
Similarly, standard press-hold Select, Cut, Copy and Paste functionality is supported for most statistics data windows in SoccerMeter Pro. The data is copied to the iPad system clipboard as tab-delimited text which can be cut/copy/pasted to or from many other text processing and spreadsheet processing programs.
So if you want, you can create player rosters readable by SoccerMeter Pro using your own text editor or spreadsheet program.
For text editing program, simply put one player on each line, with the Jersey Number first, then TAB (NOT SPACE), then the Player Name and RETURN to end the line.
When your text file is complete, simply 'Select' and 'Copy' the roster text lines from inside your text editing program, go to the SoccerMeter Pro 'Player Rosters' setup screen and 'Paste' the players into the left or right roster table.